Nixon & Vanderhye P.C.
Communication game program and communication game system
A game device measures a delay time between the game device and each of other game devices, all of which communicate with each other, and stores start time data in a memory. Furthermore, the game device calculates a time at which each of the other game devices starts executing a predetermined event based on the delay time, so as to be transmitted to each of the other game devices. When data indicating a time at which the game device starts executing the predetermined event (correction data) is transmitted from each of the game devices, the game device corrects a time indicated by the start time data based on the transmitted data. Thereafter, the game device executes the predetermined event (a racing game) at the time indicated by the start time data.
Nintendo Co., Ltd.
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Yusuke
Shiraiwa