Shook Hardy & Bacon LLP
Controlling objects in a virtual environment
Methods, systems, and computer-storage media having computer-usable instructions embodied thereon, for controlling objects in a virtual environment are provided. Real-world objects may be received into a virtual environment. The real-world objects may be any non-human object. An object skeleton may be identified and mapped to the object. A user skeleton of the real-world user may also be identified and mapped to the object skeleton. By mapping the user skeleton to the object skeleton, movements of the user control the movements of the object in the virtual environment.
MICROSOFT TECHNOLOGY LICENSING, LLC
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inventional inventional additional additional additional additional
Peter Glenn Joel Christopher Harley Ben John Justin Avram Jeffrey Jesus
Sarrett Deaguero Willoughby Hindle Clark Evertt