Schwegman, Lundberg & Woessner, P.A.
Changing virtual items based on real-world events
A method of changing virtual items based on real-world events is disclosed. It is detected that a player of a computer-implemented game has performed a location-based action. An attribute of a virtual item in an inventory of a player character in the computer-implemented game is changed based on the detecting that the player has performed the location-based action. The player character is controlled in the computer-implemented game by the player of the computer-implemented game and the virtual item is usable within the computer-implemented game by the player character.
Zynga Inc.
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Matthew Adam Jay Nathan Arthur Brian
Ocko Monahan Etter Reynolds